# Arcanum project: porting the game to iOS and macOS

> The project ports the game to iOS and macOS with a C++ and Metal renderer that loads tile .art files extracted from the user's original game into an Arcanum Revitalized folder. Its current build renders the crash-sector terrain and a moving player character on physical iOS devices.

- Type: Case study
- Targets: Game
- Category: Independent reconstruction cases
- Relationship: Independent reconstruction project
- Sources reviewed: 2026-11-06
- Added to the catalog: 2026-11-09
- Original resource: <https://github.com/arcanum-project/game>
- Primary source: <https://github.com/arcanum-project/game/blob/df2a75cc048ed040416274e09b1c7330bd3a0852/README.md>
- Catalog page: <https://awesomerea.org/resources/arcanum-ios-port-case/>
- Record JSON: <https://awesomerea.org/resources/arcanum-ios-port-case/record.json>
- Chinese version: [简体中文](https://awesomerea.org/zh/resources/arcanum-ios-port-case/index.md)

## Requirements & limits

- A physical iOS device and Xcode are required for the current build.
- Extract the original game's tile .art files and place them in the documented directory.
- Apache-2.0 licence.

## Primary sources

1. <https://github.com/arcanum-project/game/blob/df2a75cc048ed040416274e09b1c7330bd3a0852/README.md>

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## About this entry

The description was reviewed against primary sources.
Original editorial content: MIT. Linked projects, papers and assets retain their own rights and licenses.
