# Alice in Wonderland: a matching Wii decompilation

> The Alice in Wonderland decompilation reconstructs source for the Wii game's US and European releases. Contributors extract main.dol from their own game copy, build with the documented tools, and use objdiff to compare generated objects with original game code.

- Type: Case study
- Targets: Game
- Category: Independent reconstruction cases
- Relationship: Independent reconstruction project
- Sources reviewed: 2026-11-06
- Added to the catalog: 2026-11-09
- Original resource: <https://github.com/Alice-2010/Decomp>
- Primary source: <https://github.com/Alice-2010/Decomp/blob/768231d6d37f2065a12825deb6bb968cfa660004/README.md>
- Catalog page: <https://awesomerea.org/resources/alice-in-wonderland-2010-wii-decomp-case/>
- Record JSON: <https://awesomerea.org/resources/alice-in-wonderland-2010-wii-decomp-case/record.json>
- Chinese version: [简体中文](https://awesomerea.org/zh/resources/alice-in-wonderland-2010-wii-decomp-case/index.md)

## Requirements & limits

- **Prerequisites:** An existing copy of the US SALE4Q or European SALP4Q Wii game is required.
- **Prerequisites:** Python and Ninja are required; the README lists additional platform-specific tooling.
- **Limits:** The decompilation remains in progress.
- **License:** CC0-1.0 license.

## Primary sources

1. <https://github.com/Alice-2010/Decomp/blob/768231d6d37f2065a12825deb6bb968cfa660004/README.md>
2. <https://github.com/Alice-2010/Decomp/blob/768231d6d37f2065a12825deb6bb968cfa660004/AGENTS.md>

## More in Games

- [Alien Soldier: byte-identical Mega Drive cartridge reconstruction](https://awesomerea.org/resources/alien-soldier-src-case/index.md) · Case study
- [Alien Trilogy: a byte-matched PS1 source reconstruction](https://awesomerea.org/resources/alien-trilogy-ps1-decomp-case/index.md) · Case study
- [Alien vs Predator: reconstructing the Atari Jaguar cartridge](https://awesomerea.org/resources/alien-vs-predator-jaguar-case/index.md) · Case study
- [Animal Crossing: matching GameCube decompilation](https://awesomerea.org/resources/animal-crossing-gamecube-decomp-case/index.md) · Case study
- [Animal Crossing: Wild World: matching Korean DS decompilation with differential runtime checks](https://awesomerea.org/resources/animal-crossing-wild-world-decomp-case/index.md) · Case study
- [Animal Forest: an in-progress matching N64 decompilation](https://awesomerea.org/resources/animal-forest-n64-decomp-case/index.md) · Case study

## About this entry

The description was reviewed against primary sources.
Original editorial content: MIT. Linked projects, papers and assets retain their own rights and licenses.
