# AGS 2.x Decompilation: matching the Adventure Game Studio runtime

> AGS 2.x Decompilation reconstructs the Adventure Game Studio runtime engine from reverse engineering, prior source and instruction comparisons. Its build supports DOS through DJGPP and, from version 2.03, Windows through MSVC. The author reports version 2.00 complete and a demo game playable; later versions remain in progress.

- Type: Case study
- Targets: Game
- Category: Independent reconstruction cases
- Relationship: Independent reconstruction project
- Sources reviewed: 2026-11-08
- Added to the catalog: 2026-11-09
- Original resource: <https://github.com/adm244/ags2_decomp>
- Primary source: <https://github.com/adm244/ags2_decomp/blob/86107fb70d2b8c7f8098c9e5dbb92f6cbb2d2621/README.md>
- Catalog page: <https://awesomerea.org/resources/ags2-decomp-case/>
- Record JSON: <https://awesomerea.org/resources/ags2-decomp-case/record.json>
- Chinese version: [简体中文](https://awesomerea.org/zh/resources/ags2-decomp-case/index.md)

## Requirements & limits

- **Prerequisites:** GNU Make and a DJGPP environment or DOS cross-compiler; Windows targets require MSVC.
- **Prerequisites:** Instruction matching uses host-side bash, binutils and text utilities.
- **Scope:** The reconstruction covers the runtime engine rather than the editor.
- **License:** CC0-1.0 License.

## Primary sources

1. <https://github.com/adm244/ags2_decomp/blob/86107fb70d2b8c7f8098c9e5dbb92f6cbb2d2621/README.md>
2. <https://github.com/adm244/ags2_decomp/blob/86107fb70d2b8c7f8098c9e5dbb92f6cbb2d2621/STATUS.md>

## More in Games

- [Aironauts: an early PlayStation decompilation of OUTROE.EXE](https://awesomerea.org/resources/aironauts-decomp-case/index.md) · Case study
- [Alice in Wonderland: a matching Wii decompilation](https://awesomerea.org/resources/alice-in-wonderland-2010-wii-decomp-case/index.md) · Case study
- [Alien Soldier: byte-identical Mega Drive cartridge reconstruction](https://awesomerea.org/resources/alien-soldier-src-case/index.md) · Case study
- [Alien Trilogy: a byte-matched PS1 source reconstruction](https://awesomerea.org/resources/alien-trilogy-ps1-decomp-case/index.md) · Case study
- [Alien vs Predator: reconstructing the Atari Jaguar cartridge](https://awesomerea.org/resources/alien-vs-predator-jaguar-case/index.md) · Case study
- [Animal Crossing: matching GameCube decompilation](https://awesomerea.org/resources/animal-crossing-gamecube-decomp-case/index.md) · Case study

## About this entry

The description was reviewed against primary sources.
Original editorial content: MIT. Linked projects, papers and assets retain their own rights and licenses.
