{
  "added_at": "2026-11-09",
  "category": "reconstruction-cases",
  "class": "game",
  "description_en": "adam recompiles the Japanese N64 release of Neon Genesis Evangelion into a native Windows program using N64Recomp and RT64. It provides an ahead of time build pipeline and a live build that translates code from the player's ROM at startup, with game-specific overlay, audio and input support.",
  "description_zh": "adam 使用 N64Recomp 和 RT64，把日版 N64 游戏 Neon Genesis Evangelion 重编译为 Windows 原生程序。它提供预先转换的构建流程，也提供启动时从玩家 ROM 转换游戏代码的版本，并处理游戏专用的覆盖层、音频和输入。",
  "entry_url": "https://awesomerea.org/resources/adam-evangelion-recomp-case/",
  "entry_url_zh": "https://awesomerea.org/zh/resources/adam-evangelion-recomp-case/",
  "evidence_class": 2,
  "evidence_status": "observed",
  "evidence_url": "https://github.com/evaa-01/adam/blob/20ba6f4712f91e2bac8f5a6c399da4f4db5756f0/README.md",
  "group": "cases",
  "id": "adam-evangelion-recomp-case",
  "json_url": "https://awesomerea.org/resources/adam-evangelion-recomp-case/record.json",
  "kind": "case-study",
  "markdown_url": "https://awesomerea.org/resources/adam-evangelion-recomp-case/index.md",
  "markdown_url_zh": "https://awesomerea.org/zh/resources/adam-evangelion-recomp-case/index.md",
  "name": "adam: an N64 recompilation of Neon Genesis Evangelion",
  "name_zh": "adam：Neon Genesis Evangelion 的 N64 重编译移植",
  "reconstruction_method": "static-recompilation",
  "record_type": "resource",
  "relationship": "independent-reconstruction",
  "requirement_facets": [
    "prerequisites",
    "prerequisites",
    "limits",
    "license"
  ],
  "requirements": [
    "Windows 10 or 11 x64, a Direct3D 12 or Vulkan GPU and the Japanese 32 MB .z64 ROM.",
    "Source builds require Visual Studio C++, LLVM clang-cl, Python 3.12 with splat64[mips], Git and pinned N64Recomp dependencies.",
    "The author reports play through the first mission and start of the second; some game code overlays have never run.",
    "GPL-3.0."
  ],
  "requirements_zh": [
    "需要 Windows 10 或 11 x64、支持 Direct3D 12 或 Vulkan 的显卡，以及日版 32 MB .z64 ROM。",
    "源码构建需要 Visual Studio C++、LLVM clang-cl、安装 splat64[mips] 的 Python 3.12、Git 和指定版本的 N64Recomp 依赖。",
    "作者报告已游玩第一任务及第二任务开头；部分游戏代码覆盖模块从未运行。",
    "许可证为 GPL-3.0。"
  ],
  "scope": "unknown",
  "targets": [
    "game"
  ],
  "url": "https://github.com/evaa-01/adam",
  "verification": "source-reviewed",
  "verified_at": "2026-11-06"
}
