# ARMORED CORE for Answer: native Windows port by static recompilation

> This is a native Windows port of ARMORED CORE for Answer for the PlayStation 3, USA release BLUS30187. A recompiler turns the game's PowerPC code into C++, about 71,000 functions, and the PC compiler builds a 64-bit Windows program. SPU programs are translated ahead of time, and the RSX command stream becomes Direct3D 11.

- Type: Case study
- Targets: Game
- Category: Independent reconstruction cases
- Relationship: Independent reconstruction project
- Sources reviewed: 2026-11-07
- Added to the catalog: 2026-11-09
- Original resource: <https://github.com/SulphurS16/ACFA-Port>
- Primary source: <https://github.com/SulphurS16/ACFA-Port/blob/8e174e0b8cc4e8f8c9916eba763dda7dc3b9d392/README.md>
- Catalog page: <https://awesomerea.org/resources/acfa-port-case/>
- Record JSON: <https://awesomerea.org/resources/acfa-port-case/record.json>
- Chinese version: [简体中文](https://awesomerea.org/zh/resources/acfa-port-case/index.md)

## Requirements & limits

- The player's own US disc, the folder that contains PS3_GAME. Setup uses RPCS3 once and the PS3 system software 4.93 file PS3UPDAT.PUP. The optional update is 01.35.
- Download the release zip, extract it, and run ACFA-Launcher.exe. Set up downloads a compiler toolchain of about 250 MB and needs about 4 GB of free disk space.
- The README names no license.

## Primary sources

1. <https://github.com/SulphurS16/ACFA-Port/blob/8e174e0b8cc4e8f8c9916eba763dda7dc3b9d392/README.md>

## More in Games

- [Armored Core Recomp: a PlayStation static-recompilation recipe](https://awesomerea.org/resources/armored-core-recomp-case/index.md) · Case study
- [Armored Core: a European-disc recompilation setup host](https://awesomerea.org/resources/armored-core-pal-psxrecomp-case/index.md) · Case study
- [Army of Two Recompilation: a ReXGlue native port](https://awesomerea.org/resources/army-of-two-rexglue-port-case/index.md) · Case study
- [Army of Two: The 40th Day — an Xbox 360 recompilation](https://awesomerea.org/resources/army-of-two-40th-day-rexglue-case/index.md) · Case study
- [Army of Two: The 40th Day — an Xbox 360 static recompilation preview](https://awesomerea.org/resources/army-of-two-40th-day-recomp-case/index.md) · Case study
- [Ascension: statically recompiling God of War: Ascension](https://awesomerea.org/resources/gow-ascension-pc/index.md) · Case study

## About this entry

The description was reviewed against primary sources.
Original editorial content: MIT. Linked projects, papers and assets retain their own rights and licenses.
