# AC6Recomp: static recompilation of Ace Combat 6

> AC6Recomp is a native PC port of Ace Combat 6: Fires of Liberation built with the ReXGlue SDK. The README says the Xbox 360 PowerPC game code is statically recompiled to x86-64, while visible rendering stays in the vendored RexGlue/Xenia graphics backend. It describes the project as a work in progress that can boot and run in game.

- Type: Case study
- Targets: Game
- Category: Independent reconstruction cases
- Relationship: Independent reconstruction project
- Sources reviewed: 2026-11-07
- Added to the catalog: 2026-11-09
- Original resource: <https://github.com/sal063/AC6_recomp>
- Primary source: <https://github.com/sal063/AC6_recomp/blob/09144bb092ad871584808aeead69c395edbd5200/README.md>
- Catalog page: <https://awesomerea.org/resources/ac6-recomp/>
- Record JSON: <https://awesomerea.org/resources/ac6-recomp/record.json>
- Chinese version: [简体中文](https://awesomerea.org/zh/resources/ac6-recomp/index.md)

## Requirements & limits

- The README says the repository contains source code only and the user supplies a legally obtained copy of the game.
- The README says the project is unfinished: it can boot and run in game, and bugs, crashes, and missing functionality are expected.
- The README points the license to LICENSE. GitHub reports BSD-3-Clause.

## Primary sources

1. <https://github.com/sal063/AC6_recomp/blob/09144bb092ad871584808aeead69c395edbd5200/README.md>

## More in Games

- [Ace Combat 3: Electrosphere — a Japanese-disc setup host](https://awesomerea.org/resources/ace-combat-3-japan-psxrecomp-case/index.md) · Case study
- [Ace Combat 3: Electrosphere — a local PlayStation static recompilation](https://awesomerea.org/resources/ace-combat-3-electrosphere-recomp-case/index.md) · Case study
- [Ace Combat 3: Electrosphere: PlayStation recompilation and Android port](https://awesomerea.org/resources/ace-combat-3-electrosphere-case/index.md) · Case study
- [Ace Combat 3: static recompilation for Windows](https://awesomerea.org/resources/ace-combat-3-recomp/index.md) · Case study
- [Ace Combat 5: a PS2 static recompilation with native rendering](https://awesomerea.org/resources/ace-combat-5-static-recompilation-case/index.md) · Case study
- [ActRaiser Recomp: statically recompiling the SNES game](https://awesomerea.org/resources/actraiser-recomp/index.md) · Case study

## About this entry

The description was reviewed against primary sources.
Original editorial content: MIT. Linked projects, papers and assets retain their own rights and licenses.
