# AC4-Port: native Windows port of Armored Core 4

> AC4-Port is an unofficial native Windows build of ARMORED CORE 4 for the PS3 USA release BLUS30027. The README describes static recompilation of about 3.6 million PowerPC instructions into C++, with SPU programs translated ahead of time, RSX commands drawn through Direct3D 11, and shaders converted to HLSL. The repository leaves out game data, game code, and keys.

- Type: Case study
- Targets: Game
- Category: Independent reconstruction cases
- Relationship: Independent reconstruction project
- Sources reviewed: 2026-11-07
- Added to the catalog: 2026-11-09
- Original resource: <https://github.com/SulphurS16/AC4-Port>
- Primary source: <https://github.com/SulphurS16/AC4-Port/blob/219c7bf9e085495c355220b4f6b3ef8a983288a7/README.md>
- Catalog page: <https://awesomerea.org/resources/ac4-port/>
- Record JSON: <https://awesomerea.org/resources/ac4-port/record.json>
- Chinese version: [简体中文](https://awesomerea.org/zh/resources/ac4-port/index.md)

## Requirements & limits

- **Prerequisites:** A copy of ARMORED CORE 4 (US disc, BLUS30027) with the PS3_GAME folder, RPCS3 for a one-time decrypt during setup, and Sony's PS3 system software 4.93 file PS3UPDAT.PUP. The README asks for about 4 GB of free disk space.
- **Prerequisites:** The result is a 64-bit Windows program. Setup downloads a compiler toolchain of about 250 MB.
- **License:** GitHub reports the license as MIT.

## Primary sources

1. <https://github.com/SulphurS16/AC4-Port/blob/219c7bf9e085495c355220b4f6b3ef8a983288a7/README.md>

## More in Games

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- [Ace Combat 3: Electrosphere — a Japanese-disc setup host](https://awesomerea.org/resources/ace-combat-3-japan-psxrecomp-case/index.md) · Case study
- [Ace Combat 3: Electrosphere — a local PlayStation static recompilation](https://awesomerea.org/resources/ace-combat-3-electrosphere-recomp-case/index.md) · Case study
- [Ace Combat 3: Electrosphere: PlayStation recompilation and Android port](https://awesomerea.org/resources/ace-combat-3-electrosphere-case/index.md) · Case study
- [Ace Combat 3: static recompilation for Windows](https://awesomerea.org/resources/ace-combat-3-recomp/index.md) · Case study
- [Ace Combat 5: a PS2 static recompilation with native rendering](https://awesomerea.org/resources/ace-combat-5-static-recompilation-case/index.md) · Case study

## About this entry

The description was reviewed against primary sources.
Original editorial content: MIT. Linked projects, papers and assets retain their own rights and licenses.
