# Abyss Engine: clean-room Diablo 2 engine

> Abyss Engine is a clean-room reimplementation of the Diablo 2 engine in C, aimed at a portable base that can be modded. The README says it uses no original game code and will not be compatible with the original save files or multiplayer systems.

- Type: Case study
- Targets: Game
- Category: Independent reconstruction cases
- Relationship: Independent reconstruction project
- Sources reviewed: 2026-11-07
- Added to the catalog: 2026-11-09
- Original resource: <https://github.com/AbyssEngine/AbyssEngine>
- Primary source: <https://github.com/AbyssEngine/AbyssEngine/blob/885eea067f0d41a4fb75de2e88b3704215859a58/README.md>
- Catalog page: <https://awesomerea.org/resources/abyss-engine/>
- Record JSON: <https://awesomerea.org/resources/abyss-engine/record.json>
- Chinese version: [简体中文](https://awesomerea.org/zh/resources/abyss-engine/index.md)

## Requirements & limits

- The engine must be configured before it is run. The README points at its configuration section.
- It says original saves and original multiplayer are outside its compatibility.
- GitHub reports the repository license as MIT.

## Primary sources

1. <https://github.com/AbyssEngine/AbyssEngine/blob/885eea067f0d41a4fb75de2e88b3704215859a58/README.md>

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## About this entry

The description was reviewed against primary sources.
Original editorial content: MIT. Linked projects, papers and assets retain their own rights and licenses.
