{
  "added_at": "2026-11-09",
  "category": "reconstruction-cases",
  "class": "game",
  "description_en": "1oom recreates the Master of Orion (1993) game engine using LBX files from version 1.3 of the original game. It includes a classic interface, a command-line interface, LBX viewing and editing utilities, and converters for graphics and saved games.",
  "description_zh": "1oom 使用原版 Master of Orion 1.3 的 LBX 文件重建 1993 年游戏的引擎。项目提供经典界面、命令行界面、LBX 查看与编辑工具，以及图形和存档转换工具。",
  "entry_url": "https://awesomerea.org/resources/1oom-case/",
  "entry_url_zh": "https://awesomerea.org/zh/resources/1oom-case/",
  "evidence_class": 2,
  "evidence_status": "observed",
  "evidence_url": "https://gitlab.com/KilgoreTroutMaskReplicant/1oom/-/blob/dedf0bbd57fe004e5d49c2b63c98a219cc1b906e/README",
  "group": "cases",
  "id": "1oom-case",
  "json_url": "https://awesomerea.org/resources/1oom-case/record.json",
  "kind": "case-study",
  "markdown_url": "https://awesomerea.org/resources/1oom-case/index.md",
  "markdown_url_zh": "https://awesomerea.org/zh/resources/1oom-case/index.md",
  "name": "1oom: Master of Orion engine recreation",
  "name_zh": "1oom：Master of Orion 游戏引擎重建",
  "reconstruction_method": "engine-reimplementation",
  "record_type": "resource",
  "relationship": "independent-reconstruction",
  "requirement_facets": [
    "prerequisites",
    "prerequisites",
    "license"
  ],
  "requirements": [
    "A copy of the Master of Orion v1.3 LBX files.",
    "On Unix, SDL 1.2 or SDL 2 and the corresponding SDL_mixer library.",
    "GPLv2; see COPYING."
  ],
  "requirements_zh": [
    "需要 Master of Orion 1.3 的 LBX 文件。",
    "在 Unix 系统上需要 SDL 1.2 或 SDL 2，以及对应版本的 SDL_mixer。",
    "采用 GPLv2 许可证；见 COPYING。"
  ],
  "scope": "unknown",
  "targets": [
    "game"
  ],
  "url": "https://gitlab.com/KilgoreTroutMaskReplicant/1oom",
  "verification": "source-reviewed",
  "verified_at": "2026-11-09"
}
